Good game
I have to be honest here, I didn't play this game for too long. But don't get me wrong, it's not because I think it's a bad game. I just don't have the time to play it all the way through. I still think I played it long enough to give you a short review.
Graphics:
I'm a huge fan of retro games (especially retro RPGs) so I really like those 8bit-like graphics. I also like the colours you chose, they fit very well together and you also managed to create a very dense feeling in the caves.
I also liked the "line of sight" effect. This amplifies the atmosphere you managed to create with the colouring. Parts hidden behind a wall stay hidden until I walk around this wall. This keeps the tension on a very high level.
Controls:
Nice and easy, but I had some issues with the controls while playing. Maybe it's because I'm on Ubuntu right now, but anyway: When I continued walking in one direction for some time, the character seemed to be "stuck" and moved very slowly, twitching around like mad. This even happened when I sure didn't hit any obstacles and in all directions I walked.
Sometimes it happened on the very first step, sometimes I was able to walk for quite some time until this bug happened to me. And this bug is the second reason I didn't play this game for too long.
But apart from that the controls seem to work fine.
Music:
Well, I didn't manage to get out of the cave yet, but the music I could hear there was pretty good and fitted nicely to the whole "dungeon theme".
Overall:
I think this game has potential. I like Coop's suggestion to try and add medals to it. This would give the game much more exposure and I think this game deserves to get it.
{ Review Request Club }