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269 Game Reviews

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4 reviews are hidden due to your filters.

\m/

It's a very nice game with good graphics and a touch of Monkey Island, heh.

The gameplay is simple and addictive, just the way puzzles should be ;) .
I only played a few levels yet, but I will sure return to this game and see if I can beat some of the harder levels ;) .

I liked most the very simple controls of the game. "Click and drag" is a thing most PC- (and MAC-)users do every day, so why not just add that to the game. Good work!

{ Review Request Club }

\m/

The idea of this game isn't actually originial, but it sure is always interesting to see what people do with it. You game features some nice decisions and some good choices.
But it was very boring to do all this stuff again once I made a wrong decision. It just takes too long to watch all the scenes again, as there are sometimes very long and unnecessary pauses between single scenes.
It would instead be much better if you would set the player back to the last decision he made.

While the surroundings looked mostly very good and very clean the characters sure need some work. Mostly all of them looked very sloppy and poorly drawn.
Maybe it would help if you zoomed in, to get a better handling of the tool you are using. And even if it is hard work, don't be afraid to redo a line if you aren't happy with the result.

That the voice acting was entirely done with speakonia sure hurt this game. Speakonia may work for clocks, but should be avoided anywhere else as it sounds awful.
If you don't have a mic you can ask in the Voice Actor's Club on the BBS if there are some people willing to help you out.

Overall it's a good game with lots of potential, but sadly it's not that good executed. Get rid of the long pauses between the scenes and set the player back to the last decision he made. And try to get some real people do the voice acting for you and you'll have a good game.

{ Review Request Club }

\m/

I'm an average human... at least when it comes to short term memory.

The graphics need a clean up. Everything looks so bland right now. I think the background is what bothers me the most. If you use a (dark)-gray background you should use bright colours for the text. It's just a little bit easier to catch the numbers then.

The clock could use a little clean up, too. Maybe an analog watch would look better here.

I think that we don't need that much time to remember 2 or 3 digits, so it would be nice if you could cut down on the "time to remember" in the earlier levels.

Also, if the text in the textbox would dissappear if I click there to write the digits would be nice, too.

Overall the game is pretty nice, with a nice selection of different music styles (plus an option to turn it off altogether! Most flash artist seem to forget about that ;) ), but it lacks in presantation.

{ Review Request Club }

MinusNick responds:

Thanks for your review! I'll see whether an analog clock or digital clock will look better, and I'll work on my graphics. Thanks!

\m/

Some of the jokes here made me smile, but most of them didn't. I somehow expected to see some real error messages, not some fake ones (real error messages can be funny, too), so I was a bit disappointed.

The background music was well chosen, as it fitted the computer theme, but an option to turn it off would have been nice.

The main problem are the buttons. Only the text is clickable, not the spaces between the letters. That makes it needlessly complicated to press them. You should read some of the button tutorials here on NG to learn how to create better buttons.
Also, a "go back to start" button after one has reached the end of the slideshow would be nice, too.

{ Review Request Club }

\m/

It's an overall nice game. There are many mouse avoiders out there and it's hard to create a unique "avoider" game nowadays. Your game is above average as the level design is quite nice and the graphics look very clean.

You really should disable the right click, because it is very easy to cheat now, even with the disabled left click.

What I thought was weird is the fact, that I can choose to play level 10 right from the start, even if I haven't beaten the previous levels yet. So you should try to implement some sort of "save system", that the players only can choose those level they have already finished.

{ Review Request Club }

\m/

It's a very nice "Worms"-like game with a good range of original weapons and great graphics.

The gamplay was good and the controls are very easy to get. I didn't read the instructions, yet it was very obvious what I was supposed to do.

Only thing that bothered me was that the game runs fairly slow. Maybe you can put up the frame rate a bit, so that the game runs faster.

{ Review Request Club }

\m/

It's ok for a first one and the combination of Pacman and Frogger is very interesting and original.

The music was nice and fitted well into the game, however if you restarted the game, the music stopped all of a sudden and never came back. Try to fix that (make the music loop endlessly).

I found the game quite hard but I am a bit tired right now, so maybe that's the problem ^^.
If you lose a life in the second level the mud fields seemed much bigger after the restart of the level. If you lose a life again, everything wents back to normal...

The graphics are very simple, but then again neither Frogger nor Pacman had amazing graphics ;) . But I really think you should spice the graphics up a bit.
And maybe you could do a little "death animation" if Pacman is hit by his enemies. I know there is that little animation where I can click the replay-button, but it would be nice to have a little "in game" animation as well.

{ Review Request Club }

\m/

It's very simple but also a very addictive game! The gameplay is very simple and very easy to understand. No long instructions are needed to get what one is menat to do.

The graphics are very nice. I like the effect when one hovers with the mouse over the bubbles. Also that all the bubbles that dissappear when one would click them react to the hover is very nice and it certainly helps a lot.

The sound effects and the background music is very nice, too and it's also a good thing that you had options to turn both off. Even the best sound effects and the best music can get annyoing after a while.

{ Review Request Club }

\m/

It's a very basic TD game. The graphics look very simple but I think there's nothing wrong with that. It doesn't always have to be "superb", a little "simple-style" is all right from time to time ;) .

I like the setting of the game with the enemies being mutant toys. That is very original, even for a TD game, as most of those games have to do with aliens and something like that.

The lack of sound hurts this movie, as you've wasted great potential here. It would be great if the enemies made some sounds (e.g. when dying) and some music would've been good, too.

The choice of turrets and the upgrades are ok, I don't think that you need to add more upgrades or turrets into this. The idea with the mines is very original, too. At least I haven't seen anything like that in a TD game before ;) .

Overall it's a decent game with lots of potential.

{ Review Request Club }

\m/

It's a very nice puzzle game and quite different from the games I have played so far. But once one gets the hang of the block movement it gets quite easy (but I guess that's the 'problem' with pretty much every puzzle game out there ;) ).

I may not be the fastest player around, but at least I can solve the levels ^^.

What I liked most was that you didn't put any music in there, as it could have been very distracting and you kept the filesize very low this way, too.

{ Review Request Club }

There are 10 types of people. Those that understand hexadecimal and F other people.

Age 42, Male

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Buchholz, GER

Joined on 12/25/01

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