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Haggard

271 Game Reviews

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\m/

It's a good game. You offered a great variation of objects, possibilities to create characters AND a wide range of backgrounds. Most games of this kind lack at least one (if not all) of those (ie they give me a good choice of weapons, but only two different backgrounds).

The musical selection was ok, but I think some Hard Rock/Metal would have fitted in nicely here. ;)
I also liked the option to turn the music off. That way I can play my own music in the background while messing around with the scene creator.

The controls are very good, even though it took me a few minutes to figure out that I'm supposed to hold down the key and then click on the object I want to manipluate... but yeah, it's early in the morning right now, maybe that has something to do with it. ^^

{ Review Request Club }

AntoArts-Admin responds:

Thanks for your review. I'm glad that you liked it, thanks for the 10!

\m/

A nice quiz. I didn't found it too hard. I don't watch South Park too often, but I was able to answer most of the questions.

The music got very annoying towards the end, so you should add an option to turn it off.

Also, the last background pic made the question and the answers very hard to read, as it was black text on a dark background. You should choose a brighter colour for the text there.

{ Review Request Club }

\m/

It's a very good tutorial. The text is easy to read and you explained everything very well. I also thank you for not including any music, as music in tutorials tends to get boring very quickly. ;)

I missed some kind of menu here. It would be nice if I could choose from a menu which part of the tutorial I want to see. That way I don't have to click through the whole tutorial if there's just one topic that I'm interested in.

{ Review Request Club }

Swizardv2 responds:

Hmm that might just be an idea xD. Didn't think of that. Thanks.

\m/

It's an interesting game with a very original concept. I don't think I played something like this before.

At first the setup is a bit unusual, but one can get the hang of the game pretty quick. I think the view that the radar allowed me was a tad bit too small. Maybe you can give the player a bigger radar at the beginning and then decrease the radius of the circle for later levels.

The delay of the radar is a good addition and it works very well. Also the timer in some levels is a good idea, as it is an extra motivation for the player to finish the levels as fast as possible.

The graphics are quite nice, but I think they can be polished a bit here and there. Some 3D-Elements would be very nice, for example.

{ Review Request Club }

\m/

A very nice game. It's just perfect if you have some minutes to waste and want to play and easy and relaxing game.

I liked the fact that you can't lose in this game, you just lose points if you are hit by one of those "bad" dots. But you should have used some other movement scheme for the "enemy dots" every once in a while, as it's pretty dull if they just move in linear lines. Some dots that move in circles sure would be nice here.

Also, if the background would change every now and then (maybe after each 10 points scored), this would give the game more "eye candy".

Other than that, it's a great game. I like the gameplay a lot, the movement of the white dot is very nicely done and submitting scores is easy. Good work!

{ Review Request Club }

\m/

A very nice collection, I knew most of them already, though (except for those complementary colours). But I'm quite interested in optical illusions, so maybe that's why I already knew most of what you showed here.

I liked the explanations, as optical illusions are more ore less useless if you don't know what's going on and if you don't know WHY our eyes (or our brain) are tricked.

I noticed that the mute button didn't work properly. Every time I went back to the menu the music started to play again. Also on "Color Illusions" and "Cafe Wall Illusion" you chose a different music track. So the music started to play there again, even though I muted it in the main menu.

{ Review Request Club }

\m/

Those kind of games can go awfully wrong, but it seems as if you've done everything right with this one. You offered a lot (and I mean A LOT!) of choices and all of them had something special, like the cloud kicking the guy off the cliff (that's my favorite scene, btw), or the guy getting killed by a guitar solo.

Sometimes the backgrounds were a bit bland. Well, a plain white background isn't that exciting, to be honest. ^^
If you added a small background for every scene it would be really nice.

{ Review Request Club }

Graeme responds:

The only one featuring a background was the cliff. Perhaps that made you more inclined to it?

\m/

The graphics here are awesome and the whole way the game looks like reminds me a lot of the good old fighting games of the NeoGeo (like King of Fighters, etc.).

I like that I can configure the controls, so that I can use my standard setup for those kind of games. But sadly the controls in the game leave a lot to be desired. First of all: I can't attack when I press "back + crouch" or "forward + crouch". This is kind of annoying. Also the controls seem to be very slow, so that it's hard to get some combos done.

The gameplay is quite good, but the opponent blocks way too much and way too fast! Whenever I press a button (doesn't matter if I stand near him or some yards away) he blocks. That way it's VERY hard to beat him, as he blocks quicker than I can attack. Also he seems to attack a lot faster than me. This is a great let down for a otherwise great game.

{ Review Request Club }

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