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Haggard

269 Game Reviews

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There seems to be a very nasty bug with the auto save. I built rooms up until the sleeping chambers and I accidentally closed my browser. After I reloaded the game the text box in the middle was gone.
I now can build and research new rooms, but nothing else happens. I started a new game on a different browser and now I see there are supposed to be buttons apearing (B, O, Save, Music Off).

I am going through some of the games I played and did achieve some but not all medals. This was one of it. Since it was such a long time ago I played this game, this was a whole new experience for me.

The setting is simple, but still so enjoyable: You are trapped in a room and need to get out. Everything you need to escape can be found in this room. It's a bit like those old detective stories where a murder happens in a locked room and the detective has to figure out how the murder was done and how the murderer could escape.

I like the voice overs, they certainly add a little extra to the game and the voice also offers some hints, like "I can't read this without my glasses".

The medals also add some enjoyment to the game, but I too have to admit that I used the link to achieve most of them...

Anyway, nice little game. Not too hard but it does offer a bit of a challenge. After one has beaten the game for the first time the replay value is pretty high because of the medals.

Aprime responds:

Excellent! Glad you feel that way. Was enjoyable reading this review of yours. I'm happy you liked the voice over hints too! Interesting what you said about a murder scene, if you come up with a cool idea, I might make it :D

Picked the #1, computer guessed 2. I said "lower", computer guessed 2 again. I guess ( ;) ) you have a typical "off by one error" in the implementation. Or maybe it's a simple case of "guess_number <= upper_boundary" instead of "guess_number < upper_boundary".

jcmaxq111 responds:

That's odd, I was just able to get the computer to guess #1. I might have to sort some things out but thanks for the feedback!

Nice game with a steep difficulty curve. The first few levels are a breeze, but level 10+ become very challenging. Haven't been able to beat the last boss, because there's so much going on on the screen and the final special seems to be pretty useless (even though Iron Man appearing on the screen IS funny), especially since it blocks my view of the screen, so I cannot avoid the bullets anymore. :(

Just like CollectiveSin I encountered the "coin bug" where the coin counter wouldn't stop rising. Didn't affect my game too much, though, as I only had two upgrades left to buy.

Thoughts on how to improve this game:
- Change the specials, so they clear the screen from all enemies (except bosses). I found that the last special was pretty much useless, it didn't even kill the tanks on level 14 (and they are tough to get rid of otherwise!). Maybe even have the special remove all the coins from the screen, so the player has to decide if the tradoff "no coins - no enemies" is worth it or not.
- Introduce some graphic options. Would be nice to be able to turn off the "snow" effects, as they cause the game to lag a bit and there's already so much going on on the screen, it really is distracting the player
- Different music? I know there's the option to turn it off, but I think different kinds of music would be a nice little extra.

Overall, it's a good game. The medals are a good mix of easy to get and hard to get, which always offers a nice challenge.
The gameplay is simple enough, the controls are very responsive, the upgrade system is a nice little bonus.

Overall, I rate this 3,5 out of 5.

Frozennnn responds:

Hi thanks for the feedback hehe yes the money buy its a preformance bug that im trying to fix soon. Thanks for the feedback

Doesn't even work. I click "Tutorial" and then monsters swarm the place twice and a "Defeated" screen shows up. What the hell?
Then I try it again, place some buildings, but they don't do anything at all. Various options tried, nothing... second building tried... nothing. Oh wait, that one building iced ONE opponent. YAY!

Maybe next time don't release a game that's still in alpha status?

Very interesting game. No real instructions, you just hit play and start playing. It's a bit unclear what to do at first, but after the first few deaths the objective becomes obvious. I like that you give no instructions at all here. Sure, tutorials are nice, but I'm really fed up with the "tutorial levels" where you get stopped by a text pop up every other minute.

The controls are nice and simple, just point and click. Maybe it's a bit too much of "trial and error" here, but it's the concept you chose for this game, and you stick to it, no matter what. And that's what I like.

I also give you points for the art. Everything looks a bit sloppy, but it also looks "hand drawn", which is pretty cool, imo.

The music just isn't my kind of thing, but at least you implemented a way to mute it. Another point for that. ;)

Overall: Interesting concept; nice art; not so good music, but it can be muted.

{ Review Request Club }

Ok, this turned from "Boring as hell" to "Wow, this stuff is challenging!" in a very short amount of time.

The overall layout good be a bit better. The colouring in the menu looks awful and the buttons look too simple. But on the other hand: I don't have any experience with HTML5 yet, so I don't know, if you are limited by that in any way with your layouts.

The gameplay is really simple: Just dodge long enough to advance the levels. Can be really easy sometimes, but it becomes more difficult the further you progress.

I liked the idea of the "outrage", but it would be nice if we had some sort of basic attack, other than that special attack.

Overall, this can be a very addictive game, if you spice it up a little bit.

Oh, and that music? I made use of the 'm' button... :P

{ Review Request Club }

Knuckstrike responds:

Thank you very much for the review Haggard.

You're right about everything :D. The menu is indeed pretty bland. I could've changed both the background and the buttons. If I would've changed the buttons I wouldn't have been able to let them change if you click on them though. But better looking buttons would've been better than a click animation.

I should've probably made the levels a bit shorter, both so people can actually reach the last one and so it's a bit faster.

Simple gameplay, simple graphics, simple music. What is the result of all those ingredients? Why, a highly addictive game, of course!

There's not much to do, just run left and right to avoid the objects. But this can be very challenging the longer you play. Not only do the objects change in pattern, but they also change in size and even the direction they move to! Sometimes you just have to get lucky to not get hit, other times you can come up with some sort of strategy (move here first, then move there to avoid the objects).

Nice game!

{ Review Request Club }

This is a nice game. The graphics are decent and the sound effects are nice as well. The gameplay is definitely was inspired by Minesweeper (a game at which I was pretty good once), but you added your own ideas (digging up treasures, instead of flagging mines). So Minesweeper only acts as an inspiration to this game.

The gameplay itself is pretty simple. Click to walk, press Space to dig. But a good game doesn't need to be overly complex (just think about Tetris, for example). Often it's the more simple games that are the most enjoyable. Treasure Sweeper is an enjoyable game and it's simple controls make it a good game to waste some time with it, like during the lunch break or when you have nothing else to do at the moment.

{ Review Request Club }

funstorm responds:

Glad you got some fun out of it. Thanks for the review!

So, I've killed all bosses, except for Multisubdition. Yes, I know what a SQL-Injection is and the red arrow points me to the right spot, I still couldn't figure out what to do there. Clicking/Shooting didn't do anything, and no keyboard entry does anything (except for TAB, which is insta-game over).

Anyway, I don't think the game is too great to spent too much time, trying to figure out how to kill that boss. All you can really do is point and click, and it didn't work on Multisubdition, so yeah... I'm too stupid to figure it out and I just leave it at that.

Also, the gameplay isn't too great. "Point and click" may be exciting in games like Monkey Island, but here, it's just mindless. Especially when sometimes the shots just won't register. I was clearly clicking on a spot where I hit Surf Wan Chong before, but he flew past me, without getting hit once. I also didn't like that so many bosses have attacks that you simply can't dodge. So in order to lose not too many lives, you have to click faster, which makes the game just more mindless in my opinion. There's just no strategy involved at all.

The story isn't too interesting (I don't even know who all those bosses are) and the introduction of Rainbow Dash just seemed very cheap to me. First of all, I'm annoyed by all this "My Little Pony" hype. Second: Why on earth should Rainbow Dash come to help me? Doesn't he have enough problems of his own?

It's ok to lose against the first/final boss in the game, if the story needs a good cliff hanger, or some sort of incentive for the player to beat the game (something like "Oh look, this guy beat you very easily at the beginning of the game. Just play the game and you will be able to pay him back!"). But it didn't work too well here, since Rainbow Dash comes to my rescue, which didn't make too much sense to me.

This review may come across a bit too harsh, so I try to end this on a more positive note: I did like the retro feel of this game. The world map reminds me a bit of the Street Fighter World map and the music we can hear in this game is good, too.

Also, judging by the reviews and the overall score of this game, there are people that like what you submitted here. I'm just not one of those people, sorry.

{ Review Request Club }

VioletVulpine responds:

Since everyone has SO MUCH trouble with Multisubdition, I added a difficulty select.
Rainbow Dash is a she.
Also, how do you propose you add dodging attacks to a game of this type? without it being piss easy?
Thanks for taking the time to review though.

There are 10 types of people. Those that understand hexadecimal and F other people.

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